Sprite Layering – How to make 2D sprites feel like they’re in 3D space.

Being able to create depth within a 2D scene was something we were all a little concerned about. Thankfully our worries soon were gone after we discovered the Sprite Sorting Layer options within Unity. Adjusting the sorting layer of a sprite allows us to place elements in the background, foreground, or anywhere in between, with …

Sprite Layering – How to make 2D sprites feel like they’re in 3D space. Read More »

Testing Artwork and Creating a Background

Creating the pixel art environment has been a bit of a challenge to come to a style that the team is confident in creating and happy with visually. Continuing to pull inspiration from games like Kingdom and Superbrothers: Sword and Sworcery EP, we’ve wanted the environment to appear simple and colourful while not too busy. …

Testing Artwork and Creating a Background Read More »

Test Blog

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis non mi justo. Suspendisse at nunc placerat, porta libero at, sollicitudin ipsum. Nunc vel imperdiet elit, eget pharetra quam. Sed faucibus congue lorem eu aliquam. Integer cursus, augue quis fermentum commodo, quam nibh aliquet mi, vel pellentesque ligula nibh id ligula. Quisque quis leo mi. Donec …

Test Blog Read More »