Environment Art

Sprite Layering – How to make 2D sprites feel like they’re in 3D space.

Being able to create depth within a 2D scene was something we were all a little concerned about. Thankfully our worries soon were gone after we discovered the Sprite Sorting Layer options within Unity. Adjusting the sorting layer of a sprite allows us to place elements in the background, foreground, or anywhere in between, with …

Sprite Layering – How to make 2D sprites feel like they’re in 3D space. Read More »

Testing Artwork and Creating a Background

Creating the pixel art environment has been a bit of a challenge to come to a style that the team is confident in creating and happy with visually. Continuing to pull inspiration from games like Kingdom and Superbrothers: Sword and Sworcery EP, we’ve wanted the environment to appear simple and colourful while not too busy. …

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